Script Editor For Mac



Script Editor User Guide

In OS X 10.10 or later, you can use the scripting language JavaScript for Automation, as well as AppleScript, to write your scripts. You can also use shell scripts and third-party scripting languages, such as UserTalk, to write scripts.

  1. Script Editor (called AppleScript Editor from 2009 to 2014) is a code editor for the AppleScript and Javascript for Automation scripting languages, included in classic Mac OS and macOS. 1 AppleScript Editor provides basic debugging capabilities 2 and can save AppleScripts as plain text (.applescript), as a compiled script (.scpt), as a.
  2. The editor for AppleScript packaged with macOS, called AppleScript Editor in Mac OS X Snow Leopard (10.6) through OS X Mavericks (10.9) and Script Editor in all earlier and later versions of macOS. Scripts are written in document editing windows where they can be compiled and run, and these windows contain various panes in which logged.
  3. The ultimate tool for working with scripts and HTML files, it is lighting fast to load and use. Free Script Editor can efficiently handle files of unlimited.

About Script Editor on Mac. Script Editor lets you create powerful scripts, tools, and even apps. You can create scripts to perform repetitive tasks, automate complex.

Choose your scripting language

  • In the Script Editor app on your Mac, click the Script Language pop-up menu in the toolbar, then choose a language.

Choose your default scripting language

  1. In the Script Editor app on your Mac, choose Script Editor > Preferences, then click General.

  2. Click the Default Language pop-up menu, then choose a scripting language.

  • 1Editors
    • 1.1Unity's bundled script editors
    • 1.5TextMate (OSX)
    • 1.7Coda(OSX)

Free Script Editor

Language Support and Operating System
JavaScript (UnityScript) Boo C# Operating System Links
Notepad++ Yes(?) Yes Yes WinProduct Features,
UnityScript Editor Yes* No No WinProduct Features, UnityScript Editor Product Page
TextMate Yes* Yes* Yes* OSXJavascript Module, C# Module, Boo Module, ShaderLab Module, Other ShaderLab Module
SubEthaEdit Yes* Yes* Yes* OSXSubEthaEdit Modes
UnityDevelop Yes No No WinDownload Information, Forum Announcement
Sublime Text Yes* Yes* Yes* OSX / Win / Linuxsublime-unity-completions
Emacs Yes* No(?) No(?) OSX / Win / LinuxInfo
BBEdit Yes* ? Yes* OSXDownload Codeless Language Module C#/JS, BBEdit
Coda Yes* No No OSX
MonoDevelop (Bundled with Unity) Yes Yes Yes OSX / Win / Linux
Unitron (Bundled with Unity) Yes No Yes OSX
UniSciTE (Bundled with Unity) Yes No Yes Win


Unity's bundled script editors

MonoDevelop-Unity (OSX, WIN)

The leading Unity IDE editor for Mac, Windows. MonoDevelop-Unity is a fork of MonoDevelop with added Unity-specific features.

Unitron (OSX)

Unitron was previously the official script editor bundled with Unity; it is no longer in active development, in lieu of MonoDevelop-Unity. Unitron is a derivation of an older version of Smultron with some added Unity-specific features.

UniSciTE (WIN)

Previously leading script editor Unity script editor on Windows. UniSciTE is a derivation of SciTE with added Unity-specific features.


MonoDevelop-Unity (OSX, Windows, Linux)

MonoDevelop-Unity is the Unity-specific implementation of MonoDevelop, an open source IDE tailored for developing in Mono/.Net.

As the leading IDE for Unity, MonoDevelop-Unity tightly integrates with Unity functions includes advanced IDE features like auto completion, debugging, code insight, & custom color scheme editing. It supports .JS / UnityScript, C# and Boo.

Bundled with Unity: Get it with Unity for Mac, Windows

MonoDevelop-Unity source code: GitHub

Non-Unity specific versions: Mac, Windows, Linux


Notepad++ (Windows)

Notepad++ is a powerful text editor based on Scintilla (which is where UniSciTE is also based from).

Emacs (OSX, Windows, *nix)

Emacs, one of the most useful editors. it's very extensible with just whatever you want, it can go from a msn client to a Calendar program and all in the same editor! :)More info about the emacs mode for JS can be found at: http://blogs.unity3d.com/2010/01/15/emacs-mode-for-unity-javascript/

TextMate (OSX)

TextMate is a popular general text editor for OSX. It's very extensible with tabs, macros, snippets, code folding and shell inegration. Unity-specific bundles exist for JavaScript, Boo and C#.

Contributor Notes

If you're a bundle author, please edit the below & upload the bundles here, rather than linking to messy forums. Also, please fill out any missing info, including bundle version (use date if you're not tracking versions), which version of the Unity API the bundle supports, iPhone API support, etc.

If you want to make a change to an existing bundle, i.e. include your own formatting, folding etc. please first post in the discussion page before updating the bundle and allow 1 day for feedback. This gives people who follow this page a chance to consider the changes for inclusion (this is intended Wiki usage).

Lastly, feel free to edit the formatting, appearance, etc. of the entries; it's OUR wiki after-all! :)

JavaScript:

  • Author: thylaxene
  • Version: 0.8.5
  • Unity API Support: v2.1
  • iPhone Support: v1.0
  • Forum Announcment (by thylaxene)

CSharp:

  • Author: SomeUserName
  • Version: x.x.x
  • Unity API Support: vX.X
  • iPhone Support: <unknown>
  • Forum Announcment (by Emanuel)

Boo:

  • Author: User:Adrian
  • Version: v0.2
  • Unity API Support: v2.5.1
  • iPhone Support: <unknown>
  • Forum Announcment (by Adrian)

ShaderLab:

  • Author: SomeUserName
  • Version: x.x.x
  • Unity API Support: vX.X
  • Forum Announcment (by NCarter)

Other ShaderLab

  • Author: Daniel Olson ( Lab013 )
  • Version: 1.0
  • Forum Announcement (by Lab013)


Sublime Text (OSX, Windows, Linux)

Description from the Wikipedia Page:'Sublime Text is a cross-platform text and source code editor, with a Python application programming interface (API). Sublime Text is proprietary software. Its functionality is extendable with plugins. Most of the extending packages have free-software licenses and are community-built and maintained. Feature list:

  • Compatible with many language grammars from TextMate
  • 'Goto Anything,' quick navigation to files, symbols, or lines
  • 'Command palette' uses adaptive matching for quick keyboard invocation of arbitrary commands
  • Multiple selections: simultaneously make the same interactive changes to multiple selected areas
  • Python-based plugin API
  • Project-specific preferences
  • Extensive customizability via JSON settings files, including project-specific and platform-specific settings
  • Cross platform (Windows, OS X, Linux)

'

Coda(OSX)

Contributor Notes

Feel free to edit the mode; however, it would be appreciated if you could donate me from my website JnaniDev.com. I will soon be coming out with modes for Boo and C#. Enjoy!

Unity JavaScript

  • Author: Jnaneshwar Weibel ( Jnani )
  • Version: 1.2
  • Unity API Support: v3.3.0


UnityDevelop (WIN)

UnityDevelop is a modification of FlashDevelop (an excellent ActionScript editor). It understands Unity JavaScript and provides autocomplete for your scripts and built-in Unity stuff. It also provides very basic syntax highlighting for ShaderLab.

UnityDevelop 4 (based on FlashDevelop 4, 2012)

  • Product homepage, download page

Old version (based on FlashDevelop 2.0, 2009)


UnityScript Editor (WIN)

UnityScript Editor is a specially designed editor for the Unity 3D javascript language. Syntax highlighting for all commands, functions and attributes, makes it easy to see what’s going on in your scripts. UnityScript features Intelliprompt support for all of UnityScripts functions and commands (excludes Editor specific functions), as well as command details when the mouse is hovered over keywords.That's the blurb from the website. Personally, I find it to do pretty much everything I want. Plus the developer seems to really want feedback to make it the perfect script editor and puts out constant updates. Excellent. Oh and it's free to download, but worth a donation.


SubEthaEdit (OSX)

  • Author: Andy Stark
  • Languages: C#, JavaScript

SubEthaEdit is know for its collaborative features over the bonjour network.


BBEdit (OSX)

  • Author: RISCHKONG
  • Languages: C#, JavaScript
  • Version: 0.7
  • Unity API Support: v3.4.0
Script

Applescript Tutorial

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